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Opened 10 years ago

Closed 9 years ago

#61 closed defect (fixed)

Clarify interplay of updateKinematics and withinDPLimits

Reported by: Thomas Latham Owned by: Thomas Latham
Priority: minor Milestone: v3r1
Version: Keywords:
Cc:

Description

The method LauKinematics::withinDPLimist() (the one with no arguments) is not useful since when faced with a position outside the DP boundary, updateKinematics will complain but then move the point to the boundary. Hence a subsequent call to withinDPLimits() will always return true. So this method should be removed and the documentation of these methods improved a bit.

Change History (1)

comment:1 Changed 9 years ago by Thomas Latham

Resolution: fixed
Status: newclosed

(In [290]) Remove LauKinematics::withinDPLimits() method and improve documentation of LauKinematics::updateKinematics and LauKinematics::updateSqDPKinematics, fix #61

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